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This week at Bungie, we got guns over hither.
We have a lot to cover this week so I am going to continue this intro brusk so nosotros can get into it. Nosotros have a new keepsake for yous, new Trials Labs info, a long list of weapon changes, a new fashion mag cover, more than Bungie Bounties, and a partridge in a pear tree. Actually, scratch the last one, information technology'southward only November.
Be True
Everyone at Bungie, both trans developers and allies alike, stand up in support of our transgender and gender nonconforming community. We bring together the call to finish anti-trans violence and bigotry. The stars burn down brighter because of your courage, unwavering strength, and pursuit of truth.
Ahead of Transgender Awareness Week, which celebrates the lives of the transgender and gender nonconforming community from November 13th through the 19th, nosotros are proud to announce our new trans pride emblem, "Be True." Your light inspires, helping guide us all on a path to a improve future. May it only polish brighter.
Every bit Transgender Awareness Week leads into Transgender Day of Remembrance on the 20th, a day to memorialize the lives lost to transphobic detest and violence, nosotros also recognize the hardships this customs faces. We invite anyone and everyone to bring together us in this remembrance by donning this new keepsake. Unlock information technology using code ML3-FD4-ND9 on our code redemption site.
During the month of November, all profits from the auction of Bungie's Pride Pin will benefit TransLifeline in support of their efforts to provide peer support to trans people in crisis through respectful, bearding, and confidential communication and resource.
Back to the Lab Again
This week nosotros are revisiting Trials Labs with Capture Zone. A quick reminder, Capture Zone is nonetheless Elimination, with the following changes:
- 30 seconds after the round starts, a capture zone is enabled. Players can capture this zone to win the round, or just eliminate the other team like normal.
- The capture zone has a waypoint from round start, including a inaugural timer, so everyone will know exactly when and where it will be.
- The capture zone starts in the middle of the map in the first circular and changes location each round.
We took feedback from the previous Capture Zone Lab, and made the following changes:
- We are using a stronger Trials Map: Endless Vale.
- Rather than rotating through points that give ane team a meaning location advantage, nosotros are rotating through three neutral zones — one at Temple, i at Mid, and one at Shrine.
- Players no longer get Super free energy when capturing a zone, either before or after the round ends.
Equally we mentioned final week, bill of fare-based Matchmaking is on all weekend, with the Flawless Puddle turning on Sunday morning at x AM. As with the previous two Labs, a 2x Trials Rank booster will be on all weekend.
Going forward, we are looking at calculation end-match rewards prior to getting a seven-win card, making it more worthwhile to play in the Flawless Pool, and for increasing reputation gain—especially in the subsequently ranks. We are still firming upward plans, then await more data on rewards in December.
Pew Pew
Our 30th Ceremony is coming up quick and the new dungeon and cool rewards aren't the only matter we are adding to the game. We're also making a hefty tuning laissez passer to weapons and perks. We've still got a fiddling bit of fourth dimension earlier these changes go alive on December 7, simply in the spirit of transparency let's get into it early. Please welcome to the stage Design Pb Chris Proctor!
Chris: One thousand'day again! Nosotros have a mid-Flavour-weapons update ready to go live for y'all next month. Because Season of the Lost is a "slightly" larger Season than normal, we have a "slightly" larger mid-Season tuning pass for you. Let'southward go into the nitty gritty.
Archetypes
Shotguns - In Season eleven we wanted to encounter if slugs could be viable in PvE with a high enough advantage for the run a risk of being close and the time it takes to aim at a caput. Expert news, they're viable! However, they currently outclass pellet Shotguns and many other Special ammo options (not to mention beingness part of a dominant boss-melt tactic), nosotros'd like to equalize this a bit. Withal, since pellet Shotguns are easier to use than slug Shotguns they don't need equally large a bump.
- Reduced slug Shotgun PvE damage bonus from 30% to twenty%.
- Gave pellet Shotguns a 10% PvE damage bonus.
Linear Fusion Rifles - In Flavor 14 we bumped these up but believe that while their potential harm output competes numerically, and they're actress hot right now because of the sweet Particle Deconstruction artifact mod, they tin't compete with the ease of apply of other damage options. Terminal time they got a precision harm buff, this time information technology'south a flat harm vitrify.
- Increased PvE damage past x%.
Caster Swords - We shipped this with a high Heavy attack ammo cost to outset a great melee weapon that as well has a practiced ranged attack, just now believe it'due south safe to reduce the ammo toll.
- Reduced Heavy set on ammo cost from 8 to v.
Bows - In Flavor 11 nosotros bumped Bow harm up x% vs rank-and-file enemies, having seen this in game for a few Seasons it seems safe to nudge them upwardly once again.
Increased impairment vs rank-and-file enemies by ~10%.
Sidearms and Fusion Rifles - Due to an ancient data entry error, Sidearm and Fusion Rifle projectiles were non-hitscan. Behind the scenes, the engine does math converting a projectile from non-hitscan to hitscan if it would cover a specific distance in i frame, so this would simply occur running at 60fps or college – shoutout to a specific community that provided united states with testify on this issue, you lot know who you are.
- Increased Sidearm and Fusion Rifle projectile speed from 999 to 9999 (which makes them hitscan regardless of framerate).
Exotics
Vex Mythoclast - Yeah nosotros over buffed this, and while information technology'southward kept in check by the peekshot potential of Manus Cannons etc., it's definitely melting faces. In playtests we feel it's still strong enough to be desirable, without feeling free.
- Reduced Aim Assist stat by 25.
- Reduced the Linear Fusion Burglarize mode Aim Assist Cone scalar from 1.1 to 1.05.
- Now requires 3 eliminations for full Overcharge instead of 2.
Fighting Panthera leo - This wasn't a specific problem, just given increasing frustration with breech Grenade Launchers in Crucible, it seemed like a misstep to say "nosotros hear you" and "here's an infinite ammo version of that matter you lot're frustrated about" in the same patch. Information technology should be clear to everyone that a total nerf isn't needed, so we're adjusting it. (Note: This is not a full rollback — in that location's all the same a departure betwixt "almost space ammo" and "actually infinite ammo" in how weapons are used, and in playtests where we tried to abuse infinite ammo, information technology was extraordinarily oppressive, much more so than we expected given that it had a ton of ammo previously.)
- Removed the multi-striking requirement
- I.e., dealing any damage will grant the vitrify.
- Increased the buff to the reload stat from +50 to +70.
- I.e., reload will yet be slow if yous miss, simply if you land any damage, Fighting Panthera leo volition reload faster than it did before the nerf.
- Increased the buff duration to 7s.
Arbalest - We always wanted this to take utility in high difficulty PvE, but its lack of Champion mods prevented that, and information technology'south all about shield breaking already, and so nosotros're fixing that.
- Now has intrinsic anti-barrier.
Sleeper Simulant - The delta between Sleeper and the best Legendary Linear Fusion Rifle wasn't big enough to make this a compelling option, so while it benefits from the 10% damage buff above (really, this fourth dimension), we've given it some boosted love.
- Increased magazine size from iii to four, increased PvE harm by half dozen%.
Suros Regime - Dual Mode Receiver always made Suros a worse 360 RPM auto rifle merely fixing that is a straightforward stat bump. This may not brand this mode dominant, but at to the lowest degree makes it do what was intended: turn it into a high-impact Automobile Rifle.
- Dual Manner Receiver manner now grants the following in add-on to its current effects: +30 range, +iii zoom.
Cryosthesia 77K - Given the state of Stasis in PvP at the showtime of Flavour fourteen, nosotros deliberately shipped this weapon in a weak state (which nearly physically injure us, but was the right conclusion), not wanting to contribute to the problem. Now that we've had more fourth dimension to evaluate the country of the sandbox, we've reworked this Exotic to address its weakness in PvE. Specifically, the following pain point: Fire on release with the charge trigger, losing all ammo on firing the freezing shot.
- Removed Variable Trigger completely. Now fires on trigger press instead of release (this will make it experience much more responsive).
- Charged Shot moved to special reload. Getting a final blow with the Sidearm enables access to the special reload.
- Once the Charged Shot is fired, the weapon reverts dorsum to standard Sidearm mode.
- This does Non cost your unabridged magazine.
- Charged Shot at present causes an AOE which freezes AI and slows players (straight hits yet freeze).
Leviathan's Breath - This Bow is underused, so nosotros wanted to requite it a bump, while also making its catalyst more interesting (look this type of goad tweak to get more common moving frontward).
- The catalyst at present grants the Archer'south Tempo perk in addition to its other effects.
Whisper of the Worm - The original DPS king has fallen out of favor, with the delay before the damage buff kicking in making the weapon less usable in short damage phases, and optimal sustained damage requiring all critical hits but not sufficiently rewarding precision.
- Reduced delay on activating Whispered Breathing from the catalyst from ii.1s to i.2s.
- White Nail magazine refill changed. Was 3 from inventory but now pulls 2 from inventory and 1 from thin air.
- Increased damage in PvE by ten%.
D.A.R.C.I. - This Sniper Rifle's damage has fallen behind as other options have been buffed, and its damage is dependent on crits, while likewise requiring 100% time on target, so nosotros've improved its ease of use and bumped the damage upward.
- Reduced flinch, recoil, and accuracy degradation by 50% while Personal Assistant is active.
- Personal Assistant now has a 1s filibuster before deactivating when off target (was instant).
- Increase damage in PvE by 20%.
Malfeasance - For a weapon all about explosions, this Manus Cannon'due south explosions were a fleck underwhelming.
- Increased explosion harm past l%.
Expressionless Human being'south Tale - We've seen this Picket Rifle'south usage drib dramatically on console since the recent nerf.So we spent some time tuning information technology in a way that benefits controller much more than than mouse and keyboard (i.e. we don't believe this buff volition improve the weapon much on mouse and keyboard), specifically touching hip fire with the catalyst.
- Note: This isn't actually branching the tuning between input devices, but the bits we touched are either only present or are much more than impactful on controller:
- Increased reticle friction falloff altitude (no outcome on mouse and keyboard).
- Less recoil (reduced result on mouse and keyboard).
- Improved accurateness (reduced issue on mouse and keyboard).
Heir Apparent Catalyst - There was a data error in the Heir Apparent catalyst resulting in it granting too much damage resistance confronting players, this has now been corrected. No consequence in PvE.
- Reduced damage resistance against players from 75% to 25%.
Lorentz Driver – The bonus power energy feels extraneous when the damage buff is and so strong, and we're limiting certain weapon sources of ability energy.
- Removed ability free energy regeneration on picking up a telemetry.
Traveler'southward Chosen – The ability energy granted from the perk was on a curve that isn't intuitively understood. Like to Lorentz Commuter, information technology seemed appropriate to adjust this in PvP. These changes aren't noticeable in PvE.
- Now grants x% ability energy per stack on activation (was previously more than generous on low stacks, less generous on high stacks, the boilerplate and corporeality for 10 stacks are unchanged).
- Reduced stacks granted on a Guardian defeat from 3 to two.
Perks
Adrenaline Junkie - This perk wasn't performing likewise as intended, and the path of to the lowest degree resistance was making it live up to its dev name (grenadebuckler).
- Eliminations with the weapon tin can add together single impairment stacks or extend existing ones.
- Grenade eliminations boost the stacks immediately to x5.
- Lowered the elapsing to compensate for weapon activation.
Vorpal Weapon - A perk that grants xv% bonus impairment against all targets I'g going to use my Heavy weapon on? This was a not-choice and sucked the air out of the room for other damage perks. At the same fourth dimension, it was failing its original role: giving players a reason to run a primary weapon against tough targets.
- Was 15% impairment on all weapons.
- Now x% on heavy weapons, fifteen% on special, 20% on primary.
- No change to damage vs players in Super.
Whirlwind Blade - This was as well obviously the all-time Sword impairment perk around, so while we're fine with it being skilful at sustained impairment, nosotros've pulled it back for shorter fights.
- Increased number of stacks needed to hit maximum damage from five to 10.
Pulse Monitor - What if instead of activating on what feels like a fail state, this activated on a state you'll exist in in well-nigh every meet, fifty-fifty if you lot're winning?
- Changed threshold for activation from 90% wellness to thirty% shield (i.e., this now requires much less harm to trigger).
Mods
Quick Access Sling - The usage on this mod is very telling — it's extensively used on Bows and breech Grenade Launchers, and barely used at all on other weapons. At the same time, we've pulled down some options players had for improving their swap speed, and wanted to make an option available for building towards that on all Legendary weapons.
Nosotros'll exist watching how this feels in the wild and may revisit it later.
- Functionality changed:
- Was: +100 treatment, 0.ix * gear up/stow/aim down sights time for 0.4s subsequently running out of ammo.
- At present: 0.nine * set/stow time all the fourth dimension.
- This alter too applies to the Bandy Magazine perk, every bit they use the aforementioned perk behind the scenes.
Full Auto Retrofit - We've seen plenty of requests for an accessibility option assuasive total car fire, particularly on fast-firing semiautomatic weapons. We take a settings option in the works for a season after The Witch Queen launches but decided to put in a stopgap to assistance players until we are able to ship information technology. Delight keep these types of suggestions coming!
- Added a Full Auto Retrofit weapon modernistic that enables full auto while the trigger is held, usable on Legendary Hand Cannons, Sidearms, Picket Rifles and Pulse Rifles.
- This is unlocked past default for all players.
The Most Future
Almanac expansions are a practiced time for system-level changes, since they get and so much more than playtest time over a longer duration compared to a normal Season.
Nosotros don't like that the desire for Exotic catalysts is largely driven past the orbs of power generation they provide, and have something in the works to permit players build around that limitation.
Weapon differentiation — if I take two Void adaptive Hand Cannons, one from the Suros foundry, and one from the latest raid, why practise I intendance about one more than than the other? The stats tend to be fairly close. Perk pools can be different, but there are only so many perks, and it'south a stretch to say the perk pool gives the weapon its identity. We've got something shipping on all new and reissued weapons in The Witch Queen that addresses this issue directly and are working to expand the aforementioned solution to all weapons that drop in the future.
Nosotros mentioned in the last patch notes that nosotros're not done with Special ammo economy in PvP, and have a further tweak coming that should assistance bring downward the corporeality of ammo floating effectually.
Exotic master weapons already accelerate Ammo Finder mods much faster, but nosotros desire them to feel better in hard PvE content and are adjusting all of them to reach this goal.
Nosotros're adjusting some Exotics, some that consistently top the PvP usage charts in an oppressive way, some that had their perks limited to a degree that's no longer warranted. (We're looking at yous, Chaperone...)
Cover Story
Threads of Light is dorsum. Our digital mode mag launched its second cover earlier this week with some hot new looks on brandish. Check them out.
Big congrats to our winners Vanquish, Twisty, and Dawsonson. They came, they saw, they looked frabjous.
The unveiling of previous winners means nosotros have openings for new winners. So, let'southward boot off another way evidence!
The rules are the same—nosotros will be hunting for good looking Guardians and sharing them on our suite of social channels across the globe. To enter, share a shot of your Guardian's appearance folio and use #ThreadsOfLight on Instagram or Twitter. You can also tag @DestinyTheGame or our account for your region for more than visibility.
We volition be picking winners to give the keepsake to upwardly until November 18, 2021. Of those winners, we will choose 1 Hunter, Warlock, and Titan, to correspond their grade on the cover of the adjacent event slated to come out former early on next year.
Design your await and habiliment it proud. We'll be watching.
Moar Bounties
Last week, we announced a slate of Bungie Bounties all across the globe. They kicked off earlier this week and will be rolling out from now until November 20. We accept been keeping an eye on the feedback and saw requests for more bounties in LATAM and the Britain and accept added a few to the schedule!
U.k. | |
November. 20 |
|
We added these to the full schedule from last week so you lot tin have i identify to check to come across when the side by side bounties are going live. We're actively planning for more bounties in the futurity, keeping in heed regions, platforms, and more. If you have any suggestions, always feel complimentary to sound off!
Delight remember to be respectful when visiting the streams of our featured customs members. You are welcome to hunt them in game, but continue information technology clean in chat. And even if you don't see a bounty in your game, we highly recommend finishing the friction match. If y'all quit plenty games, you may land yourself some PvP restrictions! Happy hunting.
LULLaby and Goodnight
Information technology'southward time now for an important update from our Histrion Support Squad.
This is their report.
CALENDAR Alter
With Trials Labs: Capture Zone coming dorsum this weekend, bonus Trials Ranks will come up with it. As a result, extra Nightfall rewards have been shifted to side by side week.
USER RESEARCH EMAILS
Earlier this calendar week, Destiny 2 players in the United states and Canada were sent an email and survey about a user research opportunity. Many players have reached out to us that they haven't received any kind of email from the states in a very long time. This could be caused for several different reasons, but the best way to commencement receiving our email again is to:
- Get to your Bungie.net Profile Settings>Email and SMS.
- Blazon in a new email (y'all can't utilize your old i) and check off every box. Salve the modify.
- Note that some email domains, such every bit iCloud, may not work.
- You should receive an electronic mail from the states asking you to please verify your Destiny 2 account, with a link within the email.
- If you lot are signed into your Bungie.cyberspace business relationship, you lot will be taken to a "Welcome to Bungie" page.
- If you're not signed in, y'all will receive an mistake page, so you demand to sign into Bungie.net beginning before clicking the link in your email.
- This should verify your email address with our organization. Nosotros are currently working to better some of this experience so that yous tin can encounter the verification in your profile settings.
HOTFIX AND UPCOMING EXTENDED DOWNTIME
Destiny 2 Hotfix 3.3.1.3 went live this past Tuesday to fix a few issues. Log into your platform to begin the download.
Next Tuesday, November 16, Destiny 2 will undergo extended downtime again from 5:45 to 9 AM Pacific.
KNOWN ISSUES
While we proceed investigating diverse known issues, here is a listing of the latest issues that were reported to u.s.a. in our #Help Forum:
Nosotros're investigating an increment in RUTABAGA errors.
- The Frenzy and Rampage perks and the Rampage Spec mod are all named the same in Chinese.
- The Wicked Overgrowth shader isn't available for players who completed the Fe Banner quest on all their characters before our set up went out to correct the issue.
- If players commencement the Lost Lament quest on one grapheme and consummate it on another, Banshee still tries to give the Broken Bract to the kickoff grapheme to complete the quest that no longer exists.
- When Warlock's perform a Phoenix Swoop, they can't slide for five seconds.
For a full list of emergent issues in Destiny ii, players tin review our Known Issues article. Players who detect other issues should report them to our #Help forum.
Loud Noises
3, 2, 1, Moving picture of the Week is go for launch. We accept new customs created videos set to blast off. Here are our picks for this calendar week.
Film of the Week: Titan Space Squadron
Movie of the Week: Paint Job
If you lot don't know the drill, each of the creators of these fine films volition exist taking dwelling house a special emblem. If that is y'all, please make sure yous mail service a link to your Bungie.cyberspace profile into the description of your winning video and nosotros will calculate the perfect trajectory to have your emblem safely touchdown in your collection.
Tasteful
Sometimes, fine art gets upwards and moves around—literally! We frequently meet players in our customs become their favorite characters. We've seen some truly epic cosplay over the years, but one of today'due south winners created a spectacular Eliksni costume. You have whatever absurd art you can wear? We would love to encounter it!
We have some cool artwork lined up likewise, check out our total lineup of artists of the calendar week!
Art of the Week: Becoming Eliksni
Fine art of the Calendar week: Mica-10
Fine art of the Week: Riven
If you are the artist that created one of these pieces, congratulations! Please make certain you lot reply to your post with a link to your Bungie.internet contour and nosotros volition get your special artist emblem sent out.
Well, that was a lot of information. If you fabricated it this far, bless your heart—you're our kind of people. While every TWABs leading up to the 30th Anniversary might non have this much meat on the bone, I tin promise they'll all have enough of gravy and stuffing. Meet you lot soon.
<3 Cozmo
Source: https://www.bungie.net/en/News/Article/50820
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